The Aves Engine is the first professional Game Development Framework for the Web.
The Aves Community integrates a social community into an advanced browsergame environment.
We develop an awesome middleware for developers and publishers of browsergames. The Aves Engine uses the open web stack and is not dependant on third party plugins such as Flash or Unity3D.
The Aves Engine makes state-of-the-art games in a web browser possible, it simplifies development processes and in overall helps your company to get your projects out in time by preventing slow downs by complex technical challenges.
The Aves Engine renders via HTML, which puzzled quite a few people in the last months. It really looks like a step backward in terms of technology, but what is the reason behind it? This post will shed some light into our decision to not jump on Canvas for now....
read moreDuring our Roadshow in the U.S. we had the opportunity to present a tech talk at Google Inc in Mountain View. "Building a JavaScript-Based Game Engine for the Web" is a 45 minute talk and Google has now uploaded the session to YouTube....
read moreRT Lesen! @anutron: Why It’s a Good Idea to Be a JavaScript Developer, and What it Takes to Be One: http://is.gd/egzlr (via @cramforce)
our 4-pages workshop in the german Making Games mag and some promotional stuff in the new Keyplayers 2011. http://yfrog.com/n633crj
I think we don't know you John, but this is a very nice statement, thank you! :-) Blog:: Dextrose AG are hiring!! http://bit.ly/9ROMfG
We are hiring! http://bit.ly/93pBtw JavaScript Seniors for Frontend and Backend and other positions now available. Check it out!
RT @jsconfeu: Looking forward to a highly technical intro to high performance browser games by @pbakaus of jQuery UI fame http://j.mp/bpx70q